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#7864 Vivendi vs ActiBlizz Series Continues. Latest episode: The Cash Grab. Any Eff...

Posted by PinkPony on 26 July 2013 - 07:49 AM

Activision in $8.2 Billion Deal to Buy Back Stake From Vivendi


Activision Blizzard, the world’s biggest video game publisher, has a reached an $8.2 billion deal to separate from Vivendi and become an independent company.



#7845 Why did Blizzard Delay Project Titan? [speculation, poll]

Posted by PinkPony on 24 July 2013 - 12:20 AM

don't panic. this guy explained it pretty good - quote from kagitaar;


"Sigh, more half understood information. First, Activision-Blizzard is the holding company and Activision, Blizzard, Infinity Ward, etc are subsidiaries of it. The holding company has the cash and it has to pay if the dividend is called. This is not taking operating funds from the subsidiaries, it will be taking their spare cash held by the holding company used for quick acquisitions. Only about half of the cash is offshore, so only that portion would be taxed if they chose to use it instead of borrowing some to finish off the dividend.

For that matter, debt is not a bad thing in business, it's part of normal operations. For a personal example, as long as you can pay off your credit card in a reasonable way, using it is not going to ruin you financially."


So please read my question again guys and tell me what you think. I am curious.

(Speaking for myself, I think they're still fine with the initial concept idea!)

#7792 Funny / Awesome Videos.

Posted by PinkPony on 18 July 2013 - 07:14 PM

titan is named a "next-gen mmo". blizzard has stated it's "all brand-new technology".


game engines of the future:


#7708 "Product Development" section on the Jobs page - hint of something new?

Posted by PinkPony on 09 July 2013 - 11:08 PM

whatever it is, i hope they don't screw it up and bring out something big again, and not any hearthstone or ballstars game. the next "epic" game from blizz should be something big in scope!


go go blizzard y'can do it!

#7284 MMO genre is dead, time of death 10.06.2013

Posted by PinkPony on 12 June 2013 - 04:31 AM

Tom Clancy's The Division - E3 gameplay reveal


wow, so much details. best graphics i've ever seen in a game. and nice gameplay.

#7137 World of Warcraft [MT]

Posted by PinkPony on 05 June 2013 - 10:29 PM

Also, I hope they leave the option to stay old-school for all races.


I doubt it but at the same time I'm sure we'll like the new design. Just look at these examples:








Human female (Jaina Proudmoore, we already have this model on live servers, just for NPCs)




Tauren / Taunka (Yaungol) model upgrade (already in the game, again - just for NPCs). Look at all the details in the left img.




Left; new human male (look at varian ingame, alliance boss, npc), right; old human male model.


The following is a blood elf female edit;



The armor isn't looking next gen, but look at all the details in the face and her hair.




Troll (look at Vol'jin)




Night elf female with 3d armor. Ysera. Already ingame. 




Night elf female. Look at her legs and feet. And the hairstyle. 3d armor aswell.




Maybe they will look even better and hopefully we'll also get 3dimensional armor instead of the 2d as it is right now.

Look at some Mists of Pandaria-waists - they don't use 2d textures anymore - instead they have a 3d model! 

So this is already kind of an upgrade.

#6937 Project Titan "reset", Delayed Until 2016

Posted by PinkPony on 29 May 2013 - 09:04 PM

This is EXACTLY what jay Wilson does to blizzard.

He takes entire ideas and concepts that have been worked on for ages and scraps them and says no start from scratch I didn't like it.

People that are still playing wow need to boycott that Hamsters rock, Squirrels suck!. It needs to get shut down or turned free to play disaster merging servers scrambling to pull money together and force them to either man up or go under


shut up with jay wilson this has nothing to do with him.



It is almost a self fulfilling prophecy with Blizzard; they want to create a great game, but, due to the development length, the game falls short of being cutting edge, which leads to updates, which means delays, but, due to the development length the game falls short of being cutting edge, which leads to further updates and delays.... etc etc.


yea i hope that they dont delay it again in 3 years or even completely shut it down.

bad thing.


"one of the best talents in the industry"... lol.


this news sucks. i really hope now that they give us something worldbreaking when it releases.


i am okay with delays, but at the same time, i get higher expectations for titan when reading "major overhaul".


this is something ive discussed with you mynsc months ago. remember? titan gets older and older even if it is not announced yet - and that cannot last forever because technologies advances.


so it was clear to me - either they release it somewhere 2014-2015, or they HAVE to delay the project because it's simply getting too old - and exactly that happened now.

#6854 Ideas/Concepts you want or don't want to see in Titan?

Posted by PinkPony on 28 May 2013 - 06:04 PM

what if you can actually buy players as a guild master? like in a soccer game. players are rated, have different strenghts and weakness, and of course differenz prices. if a player accepts your buyout, he cannot leave your guild for let's say 5 months, because of the agreement. therefore he gets money and both are happy.


or to ask another question: what if you could buy NPCs for you/your guild?

#6606 Character creation

Posted by PinkPony on 19 May 2013 - 03:03 PM

templar said armor styles like these look too much like fantasy:


but i think it also fits perfectly in a more futuristic game! just imagine it. the game doesn't need to be a fantasy one.


i think with character looks like these it takes away a big portion of the aesthetic potential, because you don't see the body features, the face, hair, beard etc...


character creation should allow you to define the boobs&booty size, your overall bodyshape, your legs and should be especially detailed in the facial area. you should be able to pick a body color, body tattoos, use eyeliners, stuff like that. maybe even choose a dance style when you first create your char. i think for a next gen MMO this is the minimum as we all love to create our own unique character. 


btw. @ templar: i think they will have something for everyone as blizzard already stated titan will have more broad appeal and for me that also means more customization, because a broader audience also needs more customization options. imagine 5000 people look all very different and unique (in terms of body shape AND equipment), and now imagine 500.000 people all look nearly the same. i'd definitely pick to go with the first crowd.

#6602 Character creation

Posted by PinkPony on 19 May 2013 - 02:10 PM

but what I would really like to see is a body type scale, allowing you to choose between a Muscular build, skinny, fat or whatever is possibly available to add to it. This in my opinion has the potential to add more variety than having the ability to edit every shape, color, size, etc. of every facial feature like shown here in Rift(I'm only using Rift as an example because thats the only game I know with customization that deep).


i like all these videos, pretty nice. but what if you actually have to work, to do something to keep your body fit and muscular? if you often wield 2h weapons in combat you probably get a very strong and muscular look some day. if you are a healer and you don't want to get fat you have to run and do sports more often to stay fit and in good, thin shape. so yes, body type scaling is pretty cool, but wouldn't it be cool if you have to do something to maintain your favourite body type? that'd make the game more addictive hehe.


btw. what about armor painting for transmogrification?

#6590 40 man raids

Posted by PinkPony on 19 May 2013 - 10:18 AM

i dont like 40man raids - they suck imo


in 10man you know everyone, it is much more personal.

in 10man you also need coordination but its much more comfortable.

but you could also say in 10man the coordination is at least as exacting as in 40man, if not much more because in 40man you have every "class" and talents, in 10man probably not, so you have to choose your setup wisely (except if it is a game where everything is perfectly homogenized - which i would find very disappointing).

in 10man all the spell effects are not as dramatic as in 40man, where your screen is often overloaded with flashy FX. that's not so cool.

in 10man it matters if someone dies (in 40man too, of course, but not as much). so 10man gameplay is somewhat intense.


its not about the size. 10man or 15 can also be very dramatic.


all represents my opinion - and i believe the one of many others. 


if you are the one who believes 10man sucks feel free to post why you think this way, i would like to read more about people who like 40mans.

#6464 Ideas/Concepts you want or don't want to see in Titan?

Posted by PinkPony on 15 May 2013 - 03:33 AM

I also want a NPC which will teach me new dancing moves and improving the ones that i have by default


or animate/edit a dance style by yourself. make adjustments how your hips are moving, the legs etc. nothing too complicated for the player, but it gives you a very unique feeling.


  • Allow those banks to give loans also for like housing or vehicles. If they do not pay a monthly fee for them then repo them.



This sounds very interesting!!




and oh yes, i dont want to farm gear to be good. in an action shooter you dont need gear to be good, you need fast reflexes and tactical experience, same with strategy games. i want that to be transferred into a MMO too. maybe not on the PvE side, but PvP!

#6254 What type of PvP will Titan have ?

Posted by PinkPony on 03 May 2013 - 06:56 PM

I want Player versus Player, and not Player versus Equipment. And of course get away of these perfectly homogenized classes. Each player should have individual strenghts. For example; a sniper has long range abilities and stealth, but if he gets spotted and in focus, he'd be in trouble - so his skill lies in the players ability to stay unseen and help out your friends on the battlefield from afar.


Horrorshow's point "*Easy to learn hard to master PvP, in all aspects, AKA being more about timing, positioning and reflexes." is really good and I like it a lot.

#5982 Ideas/Concepts you want or don't want to see in Titan?

Posted by PinkPony on 23 April 2013 - 09:52 PM

In PvP only skill should matter and nothing else.



#5523 New Titan Leak

Posted by PinkPony on 06 April 2013 - 06:09 PM



i give you a 90% chance you're right, and 10% you're wrong.