Wurm Online [Dev Diary with some of the lead designers of the game. They talk about the recent 1.1 patch that contained performance improvements, new and shinier graphics, new monsters and fences! They may not put much effort into marketing and hype, but make no mistake: Wurm is a unique MMO in many, many ways. For example, here's a comment I found on Massively that gives you a hint of how much freedom and possibilities you can find in it.] - Massively
Age of Wushu (NA) [The release date for its first expansion, Legends of Mount Hua, has been pushed back a bit and is now set to August 8. Check the link for all the features that will be debuting with this new expansion, or watch the trailer below.] - Official Website
CCP [Interview with the company's CEO and with their new Product Development lead, Sean Decker. Coming from EA, he created quite the commotion in the EVE community, so I guess they felt the need to clarify some issues, like EVE's business model for example.] - Massively
Hilmar went on to reveal that CCP's plans to infiltrate the wide world of mobile gaming are well underway. Former EVE producer Jon Lander has taken on the task of managing the company's mobile offerings, and this year will be mostly spent preparing for next year's full-scale app development. The first apps to be released will be "cohort apps to the EVE universe," explained Hilmar, describing them as companion apps to enhance the game experience.
TERA [interview with Patrick Sun about the new Corsairs' Stronghold battleground.] - ZAM
The Stronghold patch brings a ton of changes to players, perhaps the biggest set of any patch to date. It contains a lot of class balances players have been asking for as well as some changes to leveling and dungeons. The Alliance system will come into play in an update later this summer, and it’s really going to evolve the political system in an awesome way. Your objectives as a player will change, even if you’re not in a dungeon or battleground. It’ll give you something to fight for and defend at all times, and I think the players will dig it.
Upcoming / Beta
Firefall [Trailer showcasing the newest instance added to the game, Blackwater Anomaly. P.S. The game is FINALLY going into Open Beta on July 9th.]
Wildstar [exclusive interview with Senior PvP Systems Designer Jen Gordy] - WildstarOnline.de
My favorite aspects of PvP:
Getting a friend or group of friends to strategize with you to take down the enemy or change the tide of a battleground.
The adrenaline rushes as I’m playing in a shared zone on the PvP ruleset server: avoiding large crowds, getting jumped, or picking fights.
There are PvP specific crafting ingredients. Players will find these in loot bags (rewards for public events in the map), vendors, and through salvaging PvP gear.
Through all of our arena playtesting, in beta and internally, I have seen many different variations of team makeup. Because you can choose your ability loadout before the match, a team that consisted of a Tank, Healer, and DPS in one match, may be a Healer and 2 DPS on the next. During testing, I’ve seen successful DPS trios, Tank trios, 2 Healer + DPS, 1 Healer + 2 Tank.
Runescape 3 [Release date set for 22 July! Check the link for all the new stuff that this version will bring.] - Official Website
Guides / Tips / Giveaways
MU Rebirth [Closed Beta Keys Giveaway - 100ish keys left!] - MMOSITE
The Elder Scrolls Online [Race Guide for the Aldmeri Dominion faction] - TenTonHammer
Videos / Pics
What happened to Guild Wars 2 on console? [an interesting speculation article, coupled with quotes from ArenaNet and with the conclusion that GW2 might still have a console future, thanks to the arrival of the next-gen hardware and policies.] - Eurogamer
"But we were always committed to making sure that we were PC platform first. And especially as we move towards this living world strategy where we're trying to release content as fast as we are - trying to do that on a console is extremely difficult."
In other words, the infamous red tape surrounding the consoles' online networks got in the way. ArenaNet wouldn't have the freedom to update and patch its online world at will, and that's what put ArenaNet off. "Yes," nodded Zadorojny.
Gaming as heritage: why I’m teaching my son to use a mouse and keyboard [awesome article describing the experience of a father teaching his left-handed son to shoot stuff in Unreal Tournament, even if I don't really enjoy that it implies the mouse + keyboard pair is of the past.] - Penny Arcade Report
Most of what they do is negotiable, but not this. They need to know how to use a mouse and keyboard.
Reflecting on The Secret World's first year [a comprehensive look at the game's first year of life. One of the most under-rated MMOs in my opinion, at least when compared with other recent titles.] - Massively
Designing An Awesome Video Game [a small template of must-have features if you want your game to be competitive on todays's gaming scene] - Gamasutra
This list is in order of importance. Each aspect is listed here briefly, and discussed in detail afterward.
1. Responsive Controls Controls have to be close to perfect, if not perfect.
2. Watertight Concept The game has to make sense throughout.
3. Appropriate Learning Curve The game has to challenge players in a way that’s fun throughout.
4. Positive Feedback & Reward Good games are full of positive feedback for the player.
5. Frictionless User Interface The UI has to be streamlined to keep the player engaged.
6. Consistent Audio & Visual Style The audiovisual style of the game should be consistent throughout.
Misc / Off-Topic
Outcast is set to make a comeback! [Truly a game before its time. I remember being absolutely amazed by it when I played it, way back in the stone age of PC games. It's silly to expect the same thing from this potential sequel, but it's definitely a franchise that merits a resurrection.] - RPS
YouTube Reacts to E3 2013 [ZOMG SO MCUH XBONE BIAS!!!!]
Daily AMA: Got any questions about today's news or MMOs in general? Leave them in the comments. You'll probably get quick and awesome answers from TF's members, but if not, I'll give it my best to give you an answer in tomorrow's article.
Stream Highlight: EG.Jaedong - The BroodWar legend, arguably the best zerg that ever played Starcraft, has started streaming his games on a regular basis. If he doesn't make you dizzy from how quick he controls the screen, then it's definitely a must-watch!
Featured TF Forum Thread: No Blizzard All-Stars in 2013 - Impact on Blizzcon and Titan
Click here to view the record