Posted 03 May 2012 - 07:10 PM
The ONLY reason im not playing skyrim every day any more is because I can't play with my friends. I have much left to do in the game, but it gets lonely when your all alone...
This game has the potential to be truly Epic. Not Titan epic though ;p
Posted 03 May 2012 - 08:11 PM
I'm not going to get too excited quite yet, until we get an idea of the type of MMO that it will be. I remember going berserk when I found out that Bioware was making a Star Wars MMO, and look how that turned out.
What I do like so far is that the head of ZeniMax Studios (the company that's making the game) was one of the founders of Mythic and I'm guessing contributed to Dark Age of Camelot. I hope he brings that crazy fun PvP to this game too.
GI‘s tease mentions solo questing, dungeons as well as “player-driven PvP conflict that pits the three player factions against each other in open-world warfare over the province of Cyrodiil and the Emperor’s throne itself.”
Read more: http://techland.time.../#ixzz1tpbykF2F
Uhhh, sounds promising!
From what I heard, they might release a trailer in the next few days. Definitely looking forward to that.
- Sarnakyle likes this
Posted 03 May 2012 - 10:48 PM
- rs10rs10 likes this
Posted 04 May 2012 - 03:24 PM
http://goo.gl/T5Nvf (for the pictures)
Some highlights from the IGN post:
- scheduled for release in 2013 for both PC and Mac.
- Zenimax Online Studios, a team of approximately 250 people, is developing Elder Scrolls Online, which has been in development for several years. ZeniMax was founded by Matt Firor from Mythic Entertainment, who developed Dark Age of Camelot.
- Elder Scrolls Online will take place in Tamriel, which includes the provinces of Cyrodiil (where The Elder Scrolls IV: Oblivion was set), Skyrim(the setting of The Elder Scrolls V), and the region called Elsweyr.
- Player-versus-player support will be included and should prove substantial. A lot of time is being spent to ensure that players are able to be self-sufficient, but team-based strategies will also play a major role in conflicts. The game's engine is actually designed to handle grand battles with teams consisting of as many as 100 members apiece.
- Unfortunately, due to online latency, the combat system will not be the same real time combat the Elder Scrolls games are known for. The Stamina Bar will be the main focus in battles. Use the Stamina Bar to Sprint, Block, Interrupt, and break Incapacitating Effects.
- The intent is to have players form small groups to clear most content without the use of Aggro. That's right, there will be no Aggro in TES Online. Each player is responsible for their own selves.
- The missions that you accept may also have multiple outcomes and progress in a manner that allows you to experience different content depending on your decisions.
- TES Online will be seen from a third person perspective, and skills will be activated from a hotbar.
- Presently, there are no plans to include a system that allows players to invest in property as they could in the single-player experience.
- Marriage and relationships will be confined to inter-player relations, rather than arrangements with NPC characters.
- Falloubst likes this
Posted 04 May 2012 - 05:25 PM
Keep believing, don't get discouraged. Things will work out.
Posted 04 May 2012 - 05:37 PM
It's true that, especially when Skyrim launched, many players were saying that it could be a fantastic MMO, but I'm positive that pretty much all of them were thinking at a sandbox, not a theme park. A hybrid might work too, but it needs to be a sandbox with theme-park features, not the other way around. That's how I see it at least.
The other chance this MMO has is if the 3-faction open world PvP system is going to be fabulous. In other words, if TES Online is going to be what Warhammer Online should have been.
Posted 04 May 2012 - 08:59 PM
Highlights taken from the NeoGAF forum (you can find even more there):
- The game world will be huge, relative to Skyrim, but several areas will be closed off for use in future expansions
- Players will be able to choose one of nine races from the three factions of The Ebonheart Pact, the Daggerfall Covenant and Aldmeri Dominion (but don't expect to play as a werewolf or vampire).
- Once a player begins leveling, they can expect to spend upwards of 120 hours getting to the level cap.
- The game features three faction PvP where you fight to take over keeps and use trebuchets and other siege weapons to help do it. At the high end, you can have 100 v 100 battles. There are also farms and mines you can try to take over. Mots of this happens in Cyrodiil where your goal is to take over and hold the Imperial City to get faction wide bonuses for it. If you have played Dark Age of Camelot, this probably sounds familiar. For those who haven't, essentially the entire zone is a giant PvP area will all sorts of points of interest.
- The most accomplished PvP player on your faction becomes emperor whenever you take over the capital.
- The game will have raids and heroic modes for its dungeons as end game content in addition to faction PvP. The game will also have high end public dungeons (anyone has acces to the same instance).
- There is also balanced PvP for people who prefer eSports.
- You have a limited number of skills you can use at any given time, and can change them whenever you're out of combat. The number of skills is equal to (paraphrase) "a light and heavy attack with your current weapon that take up the first two slots, a few more spells related to your class, and an ultimate in the last slot".
- They want the AI to be good, so instead of enemies in a dungeon sitting around and waiting to be pulled, you will be attacked by the entire room and they will try to react to how you are playing.
- The combat is based around a stamina bar which you can use to sprint, block, interrupt, and break incapacitating effects.
Stamina also applies to PvP, so stamina management (and wearing down your enemy's stamina) is important, as your crowd control abilities might be on a long cooldown, and if you use them before the enemy player runs out of stamina, they will probably just block the effect.
- The game is fully voice acted.
- There will be mounts, but no flying mounts.
- No dragons.
- No player housing.
- The game uses a hubless design
-For example, you don't necessarily pick up a quest to do the following, but if you kill all the necromancers in an undead barrow, a shade you free at the end will reward you.
-However, to help you find these events, various NPCs you talk to will tell you where they are happening and put a marker pointing them on your map
- The game uses MMORPG genre standards such as classes, experience points, and other traditional MMORPG progression mechanics, but they try to present it "around the core fantasy presented by traditiona Elder Scrolls games" such as traveling around and righting wrongs or seeking riches.
Posted 08 May 2012 - 10:30 PM
Posted 09 May 2012 - 12:17 AM
Posted 20 May 2012 - 08:01 PM
Posted 22 May 2012 - 09:02 AM
TES Online looks like it's going to be another generic fantasy MMO with some special features. I'm kind of done with fantasy settings.
- rs10rs10 likes this
Posted 23 October 2012 - 03:33 AM
Posted 22 January 2013 - 08:27 PM
Signed up baby. If you don't get in I might even let you use my account.
Euphoric, Titan Fan Fiction. Go read it!
We see things as we are, not as they are. - Harold Grayson
Be appreciative of today and excited for tomorrow -
Posted 22 January 2013 - 08:38 PM
Just signed up, It says I have a better than average chance of getting in
Good luck guys, I hope we all get in
but not you Euph, you don't deserve to jk
Also, if some of you guys are intrigued by ESO but don't know much about it, I'd suggest listening to this podcast by Force and Jesse Cox.
It outlines the basics of the game, combat, questing, character design and so on and eve touches on Jesse's personal experience playing the game!
It's a great podcast and is on live every Friday night at roughly 8pm GMT which is...
- 3PM EST
- 12PM PST
- Some god forsaken time in the Rockys :-)
- 9PM in the rest of Europe.
- I am sure if you're from anywhere else that you can figure it out yourself :-)
Posted 22 January 2013 - 11:29 PM
signed up excellent chances of getting in