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Leak Aftermath - some thoughts on what we learned


It's been a while since I've posted the (allegedly) leaked info and things have started to quiet down again, but hopefully not for too long. Since at that time I wanted to transmit the info I had received as clear as possible, I've kept any personal comments to an absolute minimum. Well, no more!

Disclaimer: Below are just my thoughts on what I've reported at the start of the month. They're not based on any undisclosed info because I've revealed pretty much everything I received from my source.
 

 

Based on Earth's History
It may be because I love SC2 and I've recently played through the HotS campaign, but every time I read this remark I think of the very surprising reintroduction of Stukov, a human that came to this corner of the galaxy from Earth. He had a somewhat important role during the campaign, but I got the feeling that his main job there was to remind us that Earth, our Earth, is a part of the Starcraft universe. And that it may play a role in the future, especially since it became obvious that the Zerg know about it and even more, where it is located.

This may be just the writers trying to make the story more interesting or Blizzard paving the way for SC3, SC:Ghost, etc. sometime far in the future. Or it could be them paving the way for Project Titan.

If this info proves to be true, and Project Titan's story takes place on Earth (so it's not just ambiguously based on some Earth history / myths, which is still a possibility), then Titan and SC2 are implicitly part of the same universe and timeline, even if Blizzard makes no other effort to actually tie them together. Although if this is true, they probably will.

This would fit perfectly with the rumor we had at the start of the year, namely that "Titan isn't technically a new IP, it is.. but it isn't. Its a spinoff of an existing Blizzard IP". If this guy was speaking the truth, then there really is no better explanation for what he was trying to say.

This does not mean we'll have Protoss or Zerg in Titan. Not at all. The story-line might take place before the expedition to the Koprulu Sector (so somewhere between the 21st and 23rd centuries) or maybe long after. From the little we know about post 21st century Earth from Starcraft lore, the planet was definitely not a quiet and peaceful place. Fast forward a couple of centuries later, who knows in what state it will be.  There are numerous options, even without including the alien races discovered in the Koprulu Sector.

Many IFs here and I wouldn't place any bets on this theory, but I found it too interesting not to share.


 

eSports
One of the main goals of the games industry is creating a game that will keep on giving (money) even after the initial rush of sales from launch. In a constant, predictable and sizable way, month after month, even without huge new additions. MMO games were, and still are, one of the best answers to this dilemma and it's why so many companies have tried to enter this market, even if it's a very expensive one to get into. 
 
eSports support basically fills the same hole, just maybe in a more indirect way. Keeping your game always in the news thanks to tournaments, players, events and gathering a very devoted community around it is, I'm sure, extremely beneficial to sales and a great guarantee that your game will have a long and healthy life.
 
And so, pretty much every new multiplayer-focused game these days tries to get a piece of this market, from World of Tanks to Guild Wars 2, not to mention all the old fashioned MOBAs that keep spawning. Few developers will tell you that they don't want their game to become an eSport.
 
This is why it's extremely predictable and probable that Blizzard, one of the main originators and supporters of this concept, will of course attempt to add a new successful eSport to the still very small list. It's obvious that the company is extremely committed to eSports, looking at the effort they're constantly making with SC2 and the evolution of All-Stars (from a "week-end" project to one that already has a few years of development behind it). Also, they recently brought in 20+ people from IGN Pro League, a branch of IGN that used to organize major events (IPL) and weekly eSports content. They're also moving to San Francisco to open a new studio there that's going to be fully focused on, you guessed it, content production for eSports. If that's not commitment, I don't know what is.
 
They didn't manage to make something with WoW, but let's be honest, the game didn't need to be an eSport to succeed and that's probably why they didn't really push it. But I'm sure they're looking forward to fixing the mistakes they've made with WoW and turn Titan into a successful eSport. When it comes to this domain, it's stupid to bet against Blizzard.
 
As to how will this effect the game itself, it's hard to say now, but looking at all the other examples, I can't really pinpoint major disadvantages that eSports support brings to a game, even if it's an MMORPG. PvP in WoW was (is?) screwed up not because they tried to make it watchable, but because WoW was not really designed with PvP in mind from the start. PvE is actually the main reason WoW's PvP has problems. Having eSports support means offering an equal playing field for all those involved, which is something desirable for any game. It also means that it will be easy to learn (watch), but difficult to master, which again, is something any game should aspire to.
 
RMAH
I've said it before and now, with the way the RMAH worked for D3, it's even more obvious that Project Titan will not include this "feature". Blizzard wants this new MMO to have longevity, maybe even more than super efficient income sources, and a real money AH does not help with this. It does the exact opposite actually. There are enough ways to monetize an MMO without having to risk its success by integrating a pure RMAH in it. I'm sure that all the other ways will be considered first.



Blizzcon 2013 Teaser
Ignoring the rush of info we'll have at the end of the year, during and after Blizzcon, this also means that the entire second part of this year will be a very interesting one. There are quite a few things that need to happen for Titan to be ready for teasing in November.
 
It of course needs a name and implicitly a trademark. After that it needs a few web domains, one for use and others for protection. It also probably needs a small(?) hype campaign even before Blizzcon, to get people in the mood. Also, some of the people involved with the project might become more open and give out their own small teasers from time to time since I'm sure that the feeling of super secrecy will start to diminish a bit and also, they will be contributing to the hype campaign. There will also be new people involved with the project, which is never a good thing for keeping secrets. :)
 
TAB Targeting
I know some think this is an obsolete way of implementing combat into MMOs, but I think this is a bit of a false impression. There are multiple ways of building a TAB targeting system (as opposed to pure action combat we have in FPS games and some RPGs) and it mostly depends on the game and how old or conservative it is. You of course have the pure and established TAB targeting we can see in WoW, but at the same time, contrary to what some may think, Guild Wars 2 also implements a TAB targeting combat system. A bit tweaked, with some fancy action stuff sprinkled here and there (the active dodging and some of the positioning skills), but at its core it's still TAB targeting.
 
When trying to predict Titan's TAB targeting system, I think we should look more to the newer iterations, like we see in GW2, and not at the old and classic one WoW has.
 
I love pure action combat, unless it becomes too reflex-based, but I also think TAB targeting is quite ideal for MMOs. For now at least. A pure action system introduces many problems when it comes to lag-based, large number battles. You need a strong and complex physics or collision detection engine and you have to be much more strict with your animations. 
 
Plus, to maybe reach one of the core reasons for why Titan will be based on TAB targeting, it's easier to translate this type of combat to consoles than pure action combat. Free aim is not something consoles excel at, so any assistance is welcome. I also think TAB targeting helps create more tactical and less chaotic fights, thanks to the easier use of precise Crowd Control abilities and easier targeting of allies.
 
I know we've talked about all this in length in the actual leak article, but let me know if any new thoughts arise after reading this. And of course, if you agree or not.






24 Comments

Ill be a happy man to never see the RMAH in another blizzard game, let alone there new MMO. In some ways it litreally wont be possible to include it on the scale diablo 3 does, Blizzard wont release a pay-to-win game, its everything opposite to what they have done. you could call diablo 3 pay to win but the whole point of the statement is that ure paying a company to gain a distinct advantage over others, and since D3 revoles around your 1 char and there campaign your not "winning" anything, i very much doubt well see the RMAH for vanity/cosmetic items aswell, paying for gear is one thing but the AH would be deserted if all you could buy/sell were pets and the like.

 

As for E-sports, i really hope they nail this, They obviosly have alot of experience in terms of SC/SC2/WoW tornys but im hoping for an even bigger scale, this forces devs to constantly be tweaking pvp elements and that means a more balenced game.

 

Tab targetting, im 50/50, it works so for that reason i want it, instead of say the Aion combat system, However something better and refreshing would be welcomed.

 

Based on earth's history, Well, why the hell not! I can understand your points about the SC2 style reference, but i think even yourself would admit its very "clucthing at straws" to tie titan to SC2 at the moment. I do personally hope for a brand new IP.

Made an account here because there is finally a post with the obvious answer to what titan is. Anyone playing through SC2 can see that blizzard is making lore for the purpose of a MMO...

 

Matt being told to take control of Raynors Raiders if anything happens to Jim... Kerrigan telling Zagara the very same thing, and of course Mengsk Jr making it so the Dominion can be good again for a terran faction (in before Zeratul telling one of the protoss you've met so far the same exact thing)...

 

As for Alexi, him telling Kerrigan that the UED will be back (and since the fleet she destroyed was just a small expedition, they would actually hold their own if they brought all of their tech to reclaim the dominion) isn't forshadowing Legacy of the Void, they have no role to play in the defeat of the Xel Naga, but they do have a role to play in WoS.

 

If it is post SC2 lore, I don't know how blizzard will manage balancing hydralisks against marines against zealots, though they haven't really balanced WoW at all so nothing new there :D.

 

Time travel could just mean the same thing as it does in WoW, fun instances to relive the lore as a soldier instead of a commander (and not some major storyline in the game, you even do some time travel into the future in WoL to see the final fight of protoss vs xel naga, after the xel naga made the terrans extinct).

 

Blizzard would be foolish not to use SC as their game, they don't have the writers to come up with something else. Hell, without warhammer and warhammer 40k... well... anyway...

 

Also RMAH is fine if it is for things like hats and other cosmetic things (valve makes a killing on hats, I'm sure blizzard could too... or atleast make enough to keep Activision happy)

If it is Earth based, I'll feel so validated for my assumptions.  Everything about the descriptions screams alter-Earth.  I can't imagine trying to reconcile human gods on a non-human i.e. earth based setting.  My brain gives a 404.

 

Terrans are terran, as in terra firma, as in earthlings.  It is a small gap to bridge human mythology with SC2 mythology.  The more Blizzard can tap into the universal relationship, being humans on Earth, the more audience it can connect with. 

 

The eSports thing is critical.  Early on design documents will dictate how the game should take shape.  By defining early on that eSports will be an aspect of Titan, certain development decisions are almost made from an a priori sense.  This helps immensely in decision making and game development.  The real question of course is whether it will be pure PvP or some other form of competition.  The most - maybe only - successful eSports are PvP.  This effects balancing and game design.  This aspect is the one that I am most interested in and how it effects development.

If you ask me tab targetting has to be removed from MMOs.I think TERA doesn't have it.GW2 has it but as you said it is tweeked so you don't feel the need non-stop to click with the mouse.

I hope future coming MMOs to try removing tab targetting from their combat.

 

About RMAH i could only say that it ruined D3 for PC.Blizzard learned from their mistake and now are not giving to the console crowd acces to it.

 

For MMOs to be an eSport they must have a good combat.Also they must be build with spectator mode in mind.It should be easy for the eyes to follow player's movements and atacks.

e-.Sports FIGHTING!!!

 

That's all :)

If you ask me tab targetting has to be removed from MMOs.I think TERA doesn't have it.GW2 has it but as you said it is tweeked so you don't feel the need non-stop to click with the mouse.

I hope future coming MMOs to try removing tab targetting from their combat.

...

For MMOs to be an eSport they must have a good combat.Also they must be build with spectator mode in mind.It should be easy for the eyes to follow player's movements and atacks.

 

They could simply adopt MOBA style targeting as Dota2 is doing fine on the esports front, but blizzard also will want a strong PVE like WoW does (where worlds first matters, which maybe they will develop into a esport in itself involving racing), and tab targeting is important to mantaining good DPS while not standing in fire.

Made an account here because there is finally a post with the obvious answer to what titan is. Anyone playing through SC2 can see that blizzard is making lore for the purpose of a MMO...

 

Matt being told to take control of Raynors Raiders if anything happens to Jim... Kerrigan telling Zagara the very same thing, and of course Mengsk Jr making it so the Dominion can be good again for a terran faction (in before Zeratul telling one of the protoss you've met so far the same exact thing)...

 

As for Alexi, him telling Kerrigan that the UED will be back (and since the fleet she destroyed was just a small expedition, they would actually hold their own if they brought all of their tech to reclaim the dominion) isn't forshadowing Legacy of the Void, they have no role to play in the defeat of the Xel Naga, but they do have a role to play in WoS.

 

If it is post SC2 lore, I don't know how blizzard will manage balancing hydralisks against marines against zealots, though they haven't really balanced WoW at all so nothing new there :D.

 

Time travel could just mean the same thing as it does in WoW, fun instances to relive the lore as a soldier instead of a commander (and not some major storyline in the game, you even do some time travel into the future in WoL to see the final fight of protoss vs xel naga, after the xel naga made the terrans extinct).

 

Blizzard would be foolish not to use SC as their game, they don't have the writers to come up with something else. Hell, without warhammer and warhammer 40k... well... anyway...

 

Also RMAH is fine if it is for things like hats and other cosmetic things (valve makes a killing on hats, I'm sure blizzard could too... or atleast make enough to keep Activision happy)

 

I actually made a post insinuating exactly this right after finishing the HotS campaign.

 

http://titanfocus.in...rcraft-related/

I actually made a post insinuating exactly this right after finishing the HotS campaign.

 

http://titanfocus.in...rcraft-related/

 

Yep, sorry.

 

Only thing I see going against the SC theory is that classes would be difficult (no pally, shaman, warrior, etc on both sides). I mean I guess they could go "well infested terrans vs terrans" or dominion vs ued and have zerg and protoss as permenant baddies... I don't know. Maybe have hydralisk = marine = stalker and just have them with different animations and skill names but have the exact same damage for each mirrored (though distorted) skill.

 

TBH their safest bet would be just WoW2 with a new engine but they'd have to retcon all of their retcons.

Remember when JJ Abrams said John Harrison isn't Khan. He lied. Blizzard lied. :)

"...then Titan and SC2 are implicitly part of the same universe and timeline, even if Blizzard makes no other effort to actually tie them together. Although if this is true, they probably will."

 

reading this part, only one thing came into my mind; i think project blackstone HAS something to do with titan.

I remember seeing a quote somewhere from Blizzard that was along the lines of Ultimately they would like to see all three of their franchises brought to light into MMO's.

 

Perhaps titan is a step towards this goal and is bringing the universe of SC into the MMO genre.

Only thing I see going against the SC theory is that classes would be difficult (no pally, shaman, warrior, etc on both sides). I mean I guess they could go "well infested terrans vs terrans" or dominion vs ued and have zerg and protoss as permenant baddies... I don't know. Maybe have hydralisk = marine = stalker and just have them with different animations and skill names but have the exact same damage for each mirrored (though distorted) skill.

 

Yeah i said this myself.

 

"The only way i can speculate this working is to have factions that are truly unique and not just reskins. You won't have a Terran class play the same as a Protoss class much in the way that Human Warrior in WoW plays identical to a Orc Warrior. Think Shaman to Paladin before the release of BC, each faction having unique classes for their races only."

 

It would be ambitious to say the least but its possible.

Blizzard and Time Travel

Blizzard seems to have a rather romantic relationship with the concept of time travel. World of Warcraft has a rather stiff drawl towards this concept with the inclusion of the "Caverns Of Time" in their game. We can take a deep look back and see that Project Titan was still in the process of conception at the time Blizzard launched the Caverns of Time. As soon as the Caverns of Time were launched they were ended. There was no serious CORE reasons why they chose to include COT into the lore and honestly as a prior hardcore player I have always seemed to be confused by this inclusion into the game.

 

With the recent leaks within Project Titan it has been stated that Titan will be based off the time line of Planet Earth.

One thing I have always wondered as a player who has not read TOO much into the actual novels is HOW do these franchises match up? I always tried to think of a connection between Warcraft, Diablo, and starcraft but faultered at every attempt. With time travel blizzard has the ability to connect the franchises together.

 

The Code Name TITAN itself seems to lean in Blizzard lore as the "Creators of a hundred million worlds" Instead of assuming that all three franchises were connected in the same planet I have drawn the conclusion they are all apart of the same Universe. The battles and conflicts of the current game play may be happening at the same time just in different "sectors" of the universe. In World of Warcraft the titans have all but disappeared and their technology has remained as an artifact of their existence.

 

Here is an exerpt from http://www.wowpedia.org/Titan "Titans brought order to a hundred million worlds scattered throughout the Great Dark Beyond during the first ages of creation" These inclusion of Titan Lore seems to have opened blizzards doors towards millions of potential franchises as well as a way to link the zerglings to the trolls and marines to Demon Hunters.

 

As far as the connection between Starcraft is concerned, I read the entire series of books and I have thought up a connection between the Titans and Starcraft. THE XEL'NAGA! From http://starcraft.wikia.com/wiki/Xel'naga "The etymology of the word "xel'naga" has been described as a protoss language term meaning "Wanderers from Afar"[1] but has also been described as their true name. The protoss referred to the xel'naga as the Ihan-rii, the "Great Teachers", the "Makers", and the "Guardians",[4] as well as "gods".[5]" The Titans are in WOW lore EXACTLY the same as far as Titans Go.

 

Maybe JUST maybe we will find out the Titans Created the world stone in diablo and suddenly every piece of the puzzle is connected.

 

So what does all this have to do with Time Travel? Here is an Exerpt from http://www.wowpedia.org/Caverns_of_time "The Caverns of Time are home to Nozdormu and the bronze dragonflight. It is their sacred mission, one which was charged to them by the titans, to guard the caverns against the intrusion of mortals, whose interference would assuredly disrupt the flow of time." As you play through the COT your mission is to destroy the templars that have disrupted the flow of time.

 

Think of the Caverns of Time as a teaser into "Titan". Leaked information has seemed to relate the Code Name to the Titans of WOW. By saying franchises are indirectly related this seems to assist in my theory as well as previous statements saying it was a brand new franchise.

Thus we can assume that as "Nozdormu and bronze dragonflight" are concerned we may be playing as a pawn of the Titans to time travel to other worlds and keep an order to "history" as we know it. Maybe the destruction that was brought down on earth in Starcraft is because we won WWII. A small change in the past may drastically change the future.

 

The real question is not who we are going to play but "what" we are going to play. Its obvious the only real way to sneak into the past is not as a GIGANTIC silver giant but rather a human pawn. Im starting to get a hint of Call of Duty meets Born Identity and indirectly connects to all the games.

Who are you playing (obviously with recent leaks it has to be human). What are you doing (mission dictates). Where are you playing (Leaks dictate earth). When (the story lore will dictate this). Why are you correcting history? (Obviously the world is messed up).

Here is the trivial question.... Has the world been messed up or did the Titans plan on this outcome and it has already happened?

 

Sincerely,

Secret Squirrel

 

^^

 

Nice writeup for your first post Squirrel. Welcome to Titan Focus!! :)

 

An interesting theory no doubt, although i do believe that it feels a bit 'wrong' for Blizzard to connect all their different Franchises, for what purpose? Surely they could think up a more original story (especially something outside of their already well established franchises) to incorporate a very difficult to pull off game mechanic such as Time Travel.

 

It just feels wrong to me for Blizzard to connect their Franchises at all, even in such a lucrative way as Time Travel.



^^

 

Nice writeup for your first post Squirrel. Welcome to Titan Focus!! :)

 

An interesting theory no doubt, although i do believe that it feels a bit 'wrong' for Blizzard to connect all their different Franchises, for what purpose? Surely they could think up a more original story (especially something outside of their already well established franchises) to incorporate a very difficult to pull off game mechanic such as Time Travel.

 

It just feels wrong to me for Blizzard to connect their Franchises at all, even in such a lucrative way as Time Travel.

 

 

Thank you very much. I actually wrote that about a week ago and decided to post it on titanfocus. I have followed this page ever since it went up and I think that I might as well put my two cents into it before the major news breaks >.<

 

I know my idea is rather out there and I understand a lot of people don't really care too much about this theory (AKA none of my friends). However.... as we all know blizzard can be predictably unpredictable lol.

 

Undoubtedly this is however the only way I can come up with to explain a new franchise that isn't a new franchise. The only common link between SC and WoW is the creators of the two different franchises otherwise I see it completely out of left field to try to connect zerg with taurens. We KNOW for a fact that the planet within WoW is not the only planet within the game itself. look at the Draenei: Courtesy of Wowwiki.com "The draenei (pronounced as DRAN-eye or DRAHN-eye) are a faction of uncorrupted eredar who fled their home world of Argus" It is not too far fetched to say that the creatures of vanilla wow are alone because we know there are other "planets" within world of warcraft and its lore.

 

HOWEVER, I do not believe that they are going to be connected with a massive fireworks display. I believe they will be subtle connections. Honestly I don't want to be fighting off a swarm of trolls in 200 AD. I think the only solid and possible connection between the games are going to be the creators. I think we are going to work for the creators to in affect change the history of the Earth.

 

I will admit linking wow to earth is going to be a little radicle... The only thing is that I do not recall the Xel'Naga being able to time travel in the lore. The only entity within any of the franchises with the power to travel time is the Titans of Wow. And Ironically the Code name is Titan.

 

However I have discovered something quite interesting.... the Argus Stone of StarCraft seems to relate to that of the world stone of Diablo.

http://starcraft.wik...iki/Argus_Stone

 "Judicator Kizrath claimed the xel'naga regarded it above all other artifacts for its power.[2] The zerg specifically believed it helped the xel'naga to create "entire races"."

 

http://diablo.wikia....wiki/worldstone

"The Worldstone, otherwise known as the "Eye of Anu", "Heart of Creation" and "Heart of the World"[1] was colossal, mountain-sized object of immense power."

 

Both stones have the power to create. Who put the Worldstone there? we know who put the Argus stone in starcraft and even the gigantic relics of world of warcraft but falter on lore with the world stone.

 

All I can honestly think of is that Titan is A' going to connect at least StarCraft and WoW together or B' they used the code name to throw me off lol. However.... Look into the past all Code Names have seemed to be linked to the game in some manner. StarCraft takes place on earth... but titan falls under no lore except world of warcraft... Diablo is just a speculation but it may be connected within the "universe" in which these franchises are based.

 

How ever people may guess one thing is for sure... WOW is going under and the cash cow will soon die off. They have no subscriptions for Diablo or StarCraft. In order to drawl the same crowd back to this new MMO it seems like they are going to have to be lucrative towards the world of warcraft fan club and inadvertently connect the franchises to bring the fans into one section...  Different franchises connecting into one monthly subscription = more money for blizzard.

 

I can pull connection after connection but ultimately we will have to wait and see. But if it is true don't say you didn't hear it from secret squirrel ;)

 

Edit:: Encore!

 

Also might I add that the leaks claim to be able to use magic... There is ZERO magic in starcraft... how the heck are they going to be able to able to mix SC and Hogwratz? I mean starcraft novels do infact take place on Earth. The other two franchises (Diablo + Wow) have magic. ALL other blizzard franchises have taken place in there own sections of the universe. Why would they intrude on starcraft lore now? It just seems to strange to me without a juicy Titan connection. lol

A very well documented opinion Secretsquirrel. I kinda love the idea, even if I don't fully believe they'll go so far, namely connect all their franchises through Titan.

First things first - you sir, have an awesome name.  

 

Make sure you visit http://titanfocus.in...f-pure-awesome/ just so you know how awesome.

 

However I have discovered something quite interesting.... the Argus Stone of StarCraft seems to relate to that of the world stone of Diablo.

http://starcraft.wik...iki/Argus_Stone

 "Judicator Kizrath claimed the xel'naga regarded it above all other artifacts for its power.[2] The zerg specifically believed it helped the xel'naga to create "entire races"."

 

http://diablo.wikia....wiki/worldstone

"The Worldstone, otherwise known as the "Eye of Anu", "Heart of Creation" and "Heart of the World"[1] was colossal, mountain-sized object of immense power."

 

Both stones have the power to create. Who put the Worldstone there? we know who put the Argus stone in starcraft and even the gigantic relics of world of warcraft but falter on lore with the world stone.

 

 

Excellent first post.  I like your personal twist on all the connections between franchises, especially this particular one.  I don't think they'll connect them all quite so distinctly like you say, but I have a feeling they've got something up their sleeve.

 

Keep posting bud - you sound like you've got a lot of great ideas to add to the mix here at TF!

Thanks guys :)

 

We may just have to wait and see.

 

I have been excited for years. Blizz destroyed WoW with panda's and furry little pokemon.... Diablo III with daddy's credit card and the pointless endgame and almost destroyed SCII with its sham UI based off java games. I want blizz to have a second chance and I am so excited to see what game they have thought up. However much like you guys I believe that It won't be so connected with the other franchises but I just played the hand that was dealt. Watch my crazy opinion coil up after the next big break ;) hopefully that's not at Blizzcon or there will be an angry squirrel much like squirrel is very angry at Trion for their 50 dollar mirror ornament. [Defiance]

 

 

 

Ermite I think your my new best friend! One day we are going to have to shoot the chipmunk over a few acorns!

Quote[ I know some think this is an obsolete way of implementing combat into MMOs, but I think this is a bit of a false impression. There are multiple ways of building a TAB targeting system (as opposed to pure action combat we have in FPS games and some RPGs) and it mostly depends on the game and how old or conservative it is. You of course have the pure and established TAB targeting we can see in WoW, but at the same time, contrary to what some may think, Guild Wars 2 also implements a TAB targeting combat system. A bit tweaked, with some fancy action stuff sprinkled here and there (the active dodging and some of the positioning skills), but at its core it's still TAB targeting.]

 

Im glad TAB Targeting is available... It provides a much more fluid game play experience... I do recall that most of the game is going to be played in third person and I am assuming much like Defiance Game play... The TAB targeting system seems like it should evolve through blizzard. The basic tab targeting function of WoW was a very great idea, especially for target swapping during raids.

 

I would like to see the TAB Targeting system allow you to swivel your vision and put you in close proximity with the enemy, not completely locking onto them but allow you to adjust focus for a kill shot from there.

 

Im guessing its going to be remarkably similar to the targeting system of "Tera" with a little bit of polish.


With the recent leaks within Project Titan it has been stated that Titan will be based off the time line of Planet Earth.

One thing I have always wondered as a player who has not read TOO much into the actual novels is HOW do these franchises match up? I always tried to think of a connection between Warcraft, Diablo, and starcraft but faultered at every attempt. With time travel blizzard has the ability to connect the franchises together. 

...

 

Think of the Caverns of Time as a teaser into "Titan". Leaked information has seemed to relate the Code Name to the Titans of WOW. By saying franchises are indirectly related this seems to assist in my theory as well as previous statements saying it was a brand new franchise.

Thus we can assume that as "Nozdormu and bronze dragonflight" are concerned we may be playing as a pawn of the Titans to time travel to other worlds and keep an order to "history" as we know it. Maybe the destruction that was brought down on earth in Starcraft is because we won WWII. A small change in the past may drastically change the future.

 

...

 

Sincerely,

Secret Squirrel

 

...

 

Also might I add that the leaks claim to be able to use magic... There is ZERO magic in starcraft

 

 

I wouldn't put too much into simularities between Warcraft and Starcraft (http://warhammer40k....rhammer_Fantasy) as they came from the same franchise who also has a fantasy and sci-fi story. Blizzard isn't known for their writing prowess and any simularities (Titans of Warcraft, Xel'Naga of Starcraft / Nathrezim of warcraft, agents of Sargeras, the dark Titan who wants to gobble up the universe, and oh, would you look at that! Tal'darim servants of Amon, the Xel'Naga who wants to gobble up the universe. They are even lazy enough to keep them sounding the same.) is due to this.

 

And I won't even try with Diablo, Blizzard loves to retcon but to retcon that much is even more than they would be willing to do to connect the franchises.

 

As far as Nozdormu goes, I'm not sure how far you've gone into WoW but CoT was set up to explain End Time and the fight against Murozond (Nozdormu in the future). Which was sort of backwards as every instance involving the infinite dragonflight up until End Time was Murozond's flight trying to save the world by stopping awful things like killing Arthas before he could become the Lich King, or stopping the Dark Portal from being opened. This wasn't a hint but a storyline involving the Aspect Nozdormu.

 

Oh and there is plenty of "magic" in starcraft, it is just explained by psyonic powers (instead of 'magic') and energy (instead of mana).

 

Always remember that blizzard lies up until the second they announce their games.

 

Love,

wdz

 

PS: As mentioned, blizzard is in a bad way (Activision Blizzard is still doing good though). Diablo 3 just introduced a hilarious bug where people can generate gold through the AH causing blizz to shut it down for now, WoW is losing subs (but lets face it, 12 million is too many people for a game that is that old that requires that much time to be decent), and I'm not sure of the success of SC2 but lets just say it is OK for the sake of this... Blizzard can't afford to make a huge leap that has a large risk (no matter what the reward). They need to recapture that 10-12million subs and making some crazy game (with time travel as the main focus, one of the most confusing and difficult literary and scientific subjects ever) is not going to get it. Playing it safe will, and what is safer than using one of the greatest RTSes of all time (SC, not SC2 as much)? Well WoW2 would be safer but... You get the point.

I'm going to play devil's advocate. 

 

I wouldn't put too much into simularities between Warcraft and Starcraft (http://warhammer40k....rhammer_Fantasy) as they came from the same franchise who also has a fantasy and sci-fi story. Blizzard isn't known for their writing prowess and any simularities (Titans of Warcraft, Xel'Naga of Starcraft / Nathrezim of warcraft, agents of Sargeras, the dark Titan who wants to gobble up the universe, and oh, would you look at that! Tal'darim servants of Amon, the Xel'Naga who wants to gobble up the universe. They are even lazy enough to keep them sounding the same.) is due to this.

 

Since similarities in Blizzard's franchises came from Warhammer40k as you say, could that actually make it more plausible that Blizzard would connect their franchises in their next MMO?  Merging seems like a really cool idea to me, and if the other universe (W40K) that they borrow heavily from has precedence on this idea, it seems like an even more solid bet for Titan.  Any big Warhammer & Blizzard lore buffs out there to support or rebuke this idea?

 

...and what is safer than using one of the greatest RTSes of all time (SC, not SC2 as much)? Well WoW2 would be safer but... You get the point.

 

For one, a combination where Blizzard ties together the best features of their top franchises into one game, thereby capturing as many markets as they can. 

 

It may indeed turn out to be a Starcraft MMO (and there's much supporting evidence for this around these forums), but there are other possibilities that make a lot of sense as well.

 

Always remember that blizzard lies up until the second they announce their games.

 

You should avoid making sweeping statements like this unless you've got a flood of quotes and evidence in support.

Lol thats cute... Alright...

 

 

I'm going to play devil's advocate. 

 

 

Since similarities in Blizzard's franchises came from Warhammer40k as you say, could that actually make it more plausible that Blizzard would connect their franchises in their next MMO?  Merging seems like a really cool idea to me, and if the other universe (W40K) that they borrow heavily from has precedence on this idea, it seems like an even more solid bet for Titan.  Any big Warhammer & Blizzard lore buffs out there to support or rebuke this idea?

 

GW has retconned anything to link the 2 worlds and have stated they are separate. Probably done since maintaining a lore base without contradictions is hard enough without adding fireball casting for some humans and interstellar travel for others. Though I agree it may be more possible in Blizzard's world as Starcraft takes place in the Milky Way galaxy and Azeroth, the Outlands and etc could be in Andromeda or something (which will collide with us eventually, I'm personally excited).

 

http://www.dakkadakk...ist/311887.page

From Ordo Dakka >>Long answer: When 40k started as an offshoot GW literally produced miniatures called "Space Elves", to give you some scope. It was just Fantasy in space. Dwarves and everything was there with guns. Nowadays the depth of 40k lore and changes in direction make this impossible. GW have stated themselves the universes no longer have any link.

 

40k was one of those "hey wouldn't fantasy be neat if it was also in the future?" things. It of course was neat and took off to become its own franchise.

 

 

For one, a combination where Blizzard ties together the best features of their top franchises into one game, thereby capturing as many markets as they can. 

 

It may indeed turn out to be a Starcraft MMO (and there's much supporting evidence for this around these forums), but there are other possibilities that make a lot of sense as well.

 

 

Blizzard can hardly balance WoW, they would want to balance WoW2 and WoS? At the same time? So now they have to focus on what a Warrior, Paladin, and Mage needs as well as a Firebat, Medic, and Battlecruiser needs? (I doubt bc will be a playable class but...) Blizzard is having trouble with the direction of WoW (granted it is probably mostly because Kaplan and friends are on Titan) and probably see that Warcraft needs some space (no not starcraft space...) to survive so we can have WC4 and WoW2 in 10-50 years. Adding another dimension of complexity to their already retcon-centric story? Nah...

 

And yes, simularities in Aman'Thul and Amon, the Great Dark Beyond and the Twisting Nether, and yes MAYBE Blizzard retcons WoW all the way up to Ulduar and has Algalon succeed in reoriginating Azeroth (into Earth which then starts the SC (our) universe),  I get it, but it isn't safe. They need to focus on so much more than keeping their ducks and cyber-ducks in a row on lore.

 

 

You should avoid making sweeping statements like this unless you've got a flood of quotes and evidence in support.

 

 

I have about a decades worth...

 

 

 

Originally Posted by Blizzard Entertainment
Speculation swirled recently regarding Blizzard's decision to trademark "Mists of Pandaria," as many thought it may indicate the name of the next World of Warcraft expansion. Pandaria, in Warcraft lore, refers to the home of the Pandaren, basically humanoid war pandas you may remember making an appearance as neutral heroes in Warcraft III. Chilton said the speculation was, "wildly overhyped." He added, "if you look at traditionally how we've handled that race it's been in those secondary products because we haven't realized it in the world. Most of the time when we do anything panda-related it's going to be a comic book or a figurine or something like that."

 

 
They aren't going to say "Yep you got us, it is World of Pandapeople". They are going to misdirect as long as they can to keep people interested, to keep people going to Blizzcon. I was a member of diablofans when it was called diablo3.com, even after he gave the domain to blizzard (right before the annoucnement) it was all "No we are just protecting our IP". And then the icy splashscreen...
 
TL;DR version? I'm not saying it is impossible story wise, but impossible in a world where Blizzard needs to answer to shareholders who want money. Two completely different things.

Blizzard can hardly balance WoW, they would want to balance WoW2 and WoS? At the same time? So now they have to focus on what a Warrior, Paladin, and Mage needs as well as a Firebat, Medic, and Battlecruiser needs? (I doubt bc will be a playable class but...) Blizzard is having trouble with the direction of WoW (granted it is probably mostly because Kaplan and friends are on Titan) and probably see that Warcraft needs some space (no not starcraft space...) to survive so we can have WC4 and WoW2 in 10-50 years. Adding another dimension of complexity to their already retcon-centric story? Nah...

 

WDZ I swear to god im not attacking you but you either didn't have your imagination spinning up at the time or you just don't get the picture.... You speak as if blizzard would split starcraft and wow right down the middle and zip them both up to each other. These classes are specific to that franchise obviously. Not only that but since we are playing "MOSTLY" on Earth I highly doubt they would turn Titan into a WoW 2 and pull directly off of wows (recon-centric) lore.

 

 

Note: you can achieve the same effect of linking world of warcraft without actually being teleported to Azeroth or bringing the races to Earth especially with the use of the 'titans' as the main connect.

 

Every person I have played with seems to be in the blizzard 'fan' club. Blizzard has at least 12 million fans from wow not adding up SC/D that is a huge amount of followers they can grasp with  even a mild franchise connected story line.

 

 

A lot of people like yourself knock World of Warcraft over "balancing" issues. Bottom line is this.... Blizzard intentionally overpowered certain classes to make you feel like you should 'reroll' a certain class. They uses this powerhouse balance to keep players in the game and bringing in money. The longer you spend trying to be on top the more money blizzard brings from WoW.

 

It is a well known fact blizzard is able to produce an amazing game and KNOWS what endgame should be... If we look at all the other MMORPG games out there like GW2, SWTOR, RIFT, DEFIANCE they all lack that "addictive" endgame experience. A company like Blizzard has the knowledge to produce a grade a steak and Im sure that is why they have decided on Titan. Lets be honest.... they cancelled StarCraft Ghost in the final stages of development and began work on Titan.... They have some sort of amazing lore up their sleeve.

 

As for "risk".... With WOW beginning to flat line do you really think it would be in Blizzards best interest to start a "new" franchise? You already have tens of millions of fans hooked to your lore why not cash in on that fanship, shock everyone, and show the world blizzard can make the insane happen and have an amazing outcome... Whatever happens I will have a copy of Titan in my archive. The possibility is just appealing to me.

 

P.s. The most annoying thing in the world is going to forums to discuss with the community and seeming tons of people complaining year after year over the same subject but ironically still play the game. I left WoW when they began catering to the younger generations with Pandas. The graphics were already cartoon like but that did me under. Hopefulling this "traditional" blizzard style graphics are not based off wow. Me and cartoon especially when you have crisis 3 destroying eyeballs with their graphics spells don't mix... Can't wait for a glimpse. 

Always remember that blizzard lies up until the second they announce their games.

Love,
wdz


I 900% agree with you on that. Hense why I personally am not surprised about the "information" leak lol... just by taking a look at their calendar proves your point. http://lancraft.blog...e-calendar.html

I find it EXTREMELY amazing how this was released in 2010 and it shows a connection between the launch dates of the final WoW Exp and Titan "should be released" maybe they are trying to stage a transfer of fans to Titan? Give WoW its last huraah with the finale ending in a prelude to Titan. Why else would you even consider disrupting the final expansion of your cash cow?