News Round-up: What Titan Actually Was, How Much it Cost Blizzard, Why it was Reset and What's Next!
For a quick summary on the official cancellation announcement, in video form, see just below (or if you like walls of text, see my previous article). However the meaty parts come right after this clip, starting with an actually believable and consistent leak!
Here's What Titan Actually Was [Kotaku seems to have multiple sources confirming some of Titan's main features, which makes this one of the most trustworthy "leaks" we ever had on the game] - Kotaku
The goal, according to one person who worked on the game, was to construct cities that felt like living worlds, full of businesses, shops, and NPCs with schedules and behaviors based on what was happening at any given time.
It's really interesting stuff and I can definitely see how development on this could have gotten out of hand. It's no joke trying to build a realistic Sims-like AI scaled to MMO size, meant to cover an entire city / society. You're also forced to make everything massive and detailed when you go for the option of using real-life Earth as the game world.
What's funny about this info is that it confirms a leak that appeared all the way back in 2010, on a french website. It was one of the first leaks regarding Titan and it turns out it was the most accurate one as well. I talked about it in one of the first articles of this website, if you're interested in the english version.
There's also a bit of optimistic news at the end:
"They changed the code-name after that reboot," said that person. "So the project that was 'Titan' did die last year."
I'd definitely recommend to take this with more than a grain of salt, as just yesterday Mike Morhaime clearly mentioned that at the moment they are not looking into developing MMOs. So whatever some of the ex-Titan team members are working on, it's probably highly edited and simplified.
Titan cancellation cost Blizzard $50m or more [various estimations made by analysts regarding the development cost of Titan. $50M seems to be the lowest number, with another bidding up to $140M] - Gameindustry.biz
I don't necessarily agree with the second quote, as Titan seems to have been ideal for being a F2P game with endless possibilities for vanity items, thus making it very accessible for low-budget players. Hell, I would have been shocked if they didn't introduce a player-made workshop in the game, where players could craft their own clothes / furniture / jewelry and sell it for real cash, with Blizzard taking a cut.
Titan is Dead. Long Live Prometheus! [Seems like one of the several projects in progress in Blizzard's laboratories right now is code-named Prometheus] - MMO-Champion
Keep in mind that this last bit is very much unofficial and unconfirmed.
This could very easily be the project that Kotaku mentions part of the Titan team switched to. It's hard and silly to draw any conclusions from the internal name, so I'll stop speculation here, however there's definitely something to it.
We saw a very early build of it in 2010 and it did have some cool hooks, but that becomes "something I saw personally" and not "something someone told me after I left," so there's that old NDA again.
This seems to partially match with what we now know from Kotaku, especially the part about a future Earth which was invaded by aliens. The general idea behind the combat seems to also be approximately the same.
If we're to believe these new bites of info, then it's actually shocking that such a huge mix-up can happen at such a high level. Assuming the "rethinking" mentioned here is the one from 2013, then it means that they noticed the huge overlap between the 2 games only when one was a year away from launch and the other around halfway through. While Bungie may not be directly connected with Blizzard, Activision is with both, so they really should have avoided this conflict much earlier. Who know, we may still have Titan if that had happened...
Will update the article with anything else that pops up, however meanwhile I'm extremely curious to hear what you think about Titan and its planned features. As far as I'm concerned: too ambitious? Maybe; not fun? Are you kiddin' me?! I would have played it like mad.
- Orhai likes this