MMO Round-Up 02.07.2013 - The Repopulation, WoW, Guild Wars 2 & more!
The Repopulation [The monthly update is here and as always, it's a long one! The more I read about this game the more I see it as potentially one of the purest sandboxes we've had the chance to play so far. EVE without spaceships basically, but you also can't call it an EVE clone, as it has many unique features. ] - Official Website
Other improvements include new cinematic features, moving platforms, item stacking changes, a command alias system, and ability based goals for missions.
CCP [EA executive joins CCP as Senior Vice President for Product Development. Definitely not a PR move, that's for sure.] - MMORPG.com
Defiance [The Volge are on the offensive again in the world of Defiance, at least for the first week of July and it seems to be an event thoroughly enjoyed by the players, as killing them usually requires teamwork] - Defiance Official Website
- Kill a Trooper
- Kill a Bomber
- Kill a Viscera
- Complete 5 Volge emergencies
World of Warcraft [Patch 5.4 Highlights] - TenTonHammer
Just a few of note so far are:
Several classes get new abilities, such as Death Knights getting a new passive that boots crit every time they parry or dodge and Paladins being able to fear players with the new "Evil is a Point of View" talent.
Several classes are having talents become base line abilities and new talents moving into their place.
Monks get a rest from change and are relatively stable.
Warriors get even more self healing!
Guild Wars 2 [Interview with Chris Whiteside, Design Director at ArenaNet, about Guild Wars 2's Living World.] - ZAM
Another concern with moving to content patches every two weeks was burning out and not having the time for the team to be creative. To solve this ANet expanded the living world team to include four separate teams that rotate content releases. Now, it isn’t ANet rushing content out in two weeks, but each team having months to create quality content.
EVE Online [New event for the month of July, encouraging players to explore the vast universe and take pictures of certain key locations. In any other MMOs this would be grindy and boring, but in EVE it will probably lead to some fantastic battles and intrigues, not to mention that exploring in this game really gets close to the real meaning of the word.] - Official Dev Blog
Upcoming / Beta
The Division [they're really doing their best to not call it an MMO. I wonder if it's because of the bad rep of the term or because it really isn't as close to the genre as we've been led to believe during E3. Anyway, some really dodgy answers offered, but interesting nonetheless.] - Ubisoft Blog
The Division is an online, open world RPG experience where exploration, objectives and player progression are all essential. You can team up with a group of friends in co-op and jump in and jump out at any time. In certain areas, you can also seamlessly engage in PvP and experience suspenseful scenarios where danger can come from anywhere and anyone.
Player vs. Player combat will play a very big role in our game. The choices you make as a Division agent can either spur a recovery or plunge the city further into chaos. The people you meet in certain areas of the game can either be your best friends or your worst enemies. So you’ll constantly be making decisions that will impact the world around you.
The Elder Scrolls Online [A look at everything connected to the game's dungeons: player roles (yes, the holy trinity is strong in this one, although players have more flexible roles), monster behavior and general gameplay] - Official Website
Monster Hunter Online [A summary of the upcoming game, including 7 features that let's say makes it stand-out. It definitely has the feel of a very action oriented MMO.] - 2P
2.You can defeat the boss "part by part".
3. Monsters will run away.
4. You can make use of the environment.
5. You have to sharpen your weapon during a combat.
6. Character's attributes are not related to their levels.
7. You only have to deal with the boss monster.
Wildstar [E3 dev interviews continue to pop-up on the interwebs. This one is with the Creative Lead and Co-Director, Matt Mocarski.]
Videos / Pics
Opinions / Interviews
We need to pay more for niche games. [Definitely agree, especially since this usually means encouraging games taht actually bring something new to their genre.] - Tobold
Star Trek's Online [screenshots and impressions from the game's latest event, Lohlunat Festival] - MMO Gamer Chick
Keeping players engaged [a short look at most of the techniques available to devs in their fight to keep us playing their game.] - Gamasutra
Misc / Off-Topic
MLG Anaheim hosts over 21,000 spectators [Online viewership was probably down though year over year, hence why no details on this have been released yet] - ZAM
The Waling Dead: 400 Days [Launch Trailer. The DLC will come out this week, depending on the platform. It will come to PC on July 3rd.] - link
Daily AMA: Got any questions about today's news or MMOs in general? Leave them in the comments. You'll probably get quick and awesome answers from TF's members, but if not, I'll give it my best to give you an answer in tomorrow's article.
Stream Highlight: Yoni - World of Warcraft silliness.
Featured TF Forum Thread: Funny / Awesome Videos.
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