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MMO Round-Up 02.07.2013 - The Repopulation, WoW, Guild Wars 2 & more!


General News
 

The Repopulation [The monthly update is here and as always, it's a long one! The more I read about this game the more I see it as potentially one of the purest sandboxes we've had the chance to play so far. EVE without spaceships basically, but you also can't call it an EVE clone, as it has many unique features. ] - Official Website

 

 

June is in the books, and as you probably expected, things continue to move along. We introduced the Work Order system this month, which is similar to a reverse auction. Players can Request certain work orders are filled, specifying the amount they want to spend, along the with the grade, quantity and items they need created. Crafters can then step in and fulfill those orders if they accept that price.

We also put a lot of work into the FPR [one of the factions] side of things this month, in preparation for reintroducing Freedomtown soon in testing. We plan on unveiling new information on PvP and Sieges in the coming weeks, and the FPR content paves the way for us to begin testing those features.
 
Other improvements include new cinematic features, moving platforms, item stacking changes, a command alias system, and ability based goals for missions.

 

CCP [EA executive joins CCP as Senior Vice President for Product Development. Definitely not a PR move, that's for sure.] - MMORPG.com

Prior to his time leading EA’s “Play4Free” group, Decker served as vice president and general manager at DICE, where he oversaw the Battlefield and Mirror’s Edge franchises, and at EA’s Los Angeles studio, where he directed the Medal of Honor and Command & Conquer franchises.

 

Defiance [The Volge are on the offensive again in the world of Defiance, at least for the first week of July and it seems to be an event thoroughly enjoyed by the players, as killing them usually requires teamwork] - Defiance Official Website

 

 

Get the full details on this weeks live Volge content below. Content will be live at 12pm PT
Pursuit:
Volge Examination
- Kill a Trooper
- Kill a Bomber
- Kill a Viscera
- Complete 5 Volge emergencies

 

World of Warcraft [Patch 5.4 Highlights] - TenTonHammer

 

 

Class Changes
...
Just a few of note so far are:
 
Several classes get new abilities, such as Death Knights getting a new passive that boots crit every time they parry or dodge and Paladins being able to fear players with the new "Evil is a Point of View" talent.
Several classes are having talents become base line abilities and new talents moving into their place.
Monks get a rest from change and are relatively stable.
Warriors get even more self healing!

 

Guild Wars 2 [Interview with Chris Whiteside, Design Director at ArenaNet, about Guild Wars 2's Living World.] - ZAM

The key goal was to try to update the game as much as possible. ArenaNet soon realized that doing this was highly complex, especially the logistics of creating and patching the game so frequently.
 
Another concern with moving to content patches every two weeks was burning out and not having the time for the team to be creative. To solve this ANet expanded the living world team to include four separate teams that rotate content releases. Now, it isn’t ANet rushing content out in two weeks, but each team having months to create quality content.

Although he couldn’t talk much about expansions, he did have one little bomb to drop. He mentioned that there are the expectations of what an expansion adds with content, features and systems. Instead of having one massive drop of all this new content as is seen in every other MMO, ArenaNet might release their first expansion over the course of a month folded into the living world releases. The living world wouldn’t be stopping around an expansion but, instead, the living world releases would be the expansion itself.

 

EVE Online [New event for the month of July, encouraging players to explore the vast universe and take pictures of certain key locations. In any other MMOs this would be grindy and boring, but in EVE it will probably lead to some fantastic battles and intrigues, not to mention that exploring in this game really gets close to the real meaning of the word.] - Official Dev Blog

 

 

In an effort to revitalize study and exploration throughout New Eden, the Sanctuary, the scientific wing of the Sisters of EVE, have asked all capsuleers to help them catalog the historic and interesting sights throughout the cluster. Over the coming weeks, the Sanctuary will release three lists of 10 locations each and ask capsuleers to travel to these locations and take verified, new pictures of them. In return for the effort, the Sanctuary is offering rewards to anyone who completes at least one list, as well as a grand prize to one lucky pilot. Even the other branches of the Sisters have thrown in some prizes, saying “It'll be nice to have the capsuleers focused on something other than explosions for a while.”

 
Upcoming / Beta
 

The Division [they're really doing their best to not call it an MMO. I wonder if it's because of the bad rep of the term or because it really isn't as close to the genre as we've been led to believe during E3. Anyway, some really dodgy answers offered, but interesting nonetheless.] - Ubisoft Blog

 

 

What is the online aspect of the game? Is it small teams doing objectives? Vs matches? MMO?
 
The Division is an online, open world RPG experience where exploration, objectives and player progression are all essential. You can team up with a group of friends in co-op and jump in and jump out at any time. In certain areas, you can also seamlessly engage in PvP and experience suspenseful scenarios where danger can come from anywhere and anyone.

Will The Division have open world PVP?
 
Player vs. Player combat will play a very big role in our game. The choices you make as a Division agent can either spur a recovery or plunge the city further into chaos. The people you meet in certain areas of the game can either be your best friends or your worst enemies. So you’ll constantly be making decisions that will impact the world around you.

 

The Elder Scrolls Online [A look at everything connected to the game's dungeons: player roles (yes, the holy trinity is strong in this one, although players have more flexible roles), monster behavior and general gameplay] - Official Website

or example, let’s say your group’s healer goes down during a boss battle. In many games, it would be impossible to recover at this point. However, you were prepared for just such a situation! You swap your two-handed sword out right in the middle of combat for a restoration staff, which activates your second hotbar (where you’ve cleverly slotted some healing abilities). Now, you can keep the party going.

 

Monster Hunter Online [A summary of the upcoming game, including 7 features that let's say makes it stand-out. It definitely has the feel of a very action oriented MMO.] - 2P

 

 

Tencent Games, one of the biggest game companies in China announced this April that they would team up with Capcom to develop Monster Hunter Online (MHO), a free-to-play MMORPG set in the Monster Hunter universe. The game is aimed at the international market, not just China. Moreover, it runs on CryEngine 3 and has entered closed beta test on June 28.

1. No Class Restrictions. Weapons are classes.
2.You can defeat the boss "part by part".
3. Monsters will run away.
4. You can make use of the environment.
5. You have to sharpen your weapon during a combat.
6. Character's attributes are not related to their levels.
7. You only have to deal with the boss monster.

 

Wildstar [E3 dev interviews continue to pop-up on the interwebs. This one is with the Creative Lead and Co-Director, Matt Mocarski.]

 

 
Videos / Pics
 

 
Opinions / Interviews
 

We need to pay more for niche games. [Definitely agree, especially since this usually means encouraging games taht actually bring something new to their genre.] - Tobold

I very much welcome niche games, although obviously not all niches are for me. But I realize that due to economies of scale a niche game costs more per player to keep running. And as a consequence I as a player of a niche game need to be willing to pay more for it than for a mass market game. 

 

Star Trek's Online [screenshots and impressions from the game's latest event, Lohlunat Festival] - MMO Gamer Chick

 

 
MMO Design
 

 Keeping players engaged [a short look at most of the techniques available to devs in their fight to keep us playing their game.] - Gamasutra

Procedural content generation. A good and economic way of filling your world with content. It could be used by itself or in conjunction with any other method. If used correctly it could greatly enhance your game. If used poorly on the other hand it will eventually annoy and irritate the player. An awesome example of this is the Elite mob system in Diablo. The occasional group of elites breaks up the monotonous process of eradicating or hordes of weak enemies and the different combinations of monster affixes provide a great variation to the gameplay.

 
Misc / Off-Topic
 

 MLG Anaheim hosts over 21,000 spectators [Online viewership was probably down though year over year, hence why no details on this have been released yet] - ZAM

Hosting tournaments across the three main titles StarCraft II, League of Legends and Call of Duty: Black Ops 2, with a collective $105,000 in prizes up for grabs, MLG put on a show to remember. With world class competitors from across the globe, including stars from other sports such as Dwight Howard (Los Angeles Lakers), Dez Bryant (Dallas Cowboys), Ty Lawson (Denver Nuggets) and DeJuan Blair (San Antonio Spurs).

 

The Waling Dead: 400 Days [Launch Trailer. The DLC will come out this week, depending on the platform. It will come to PC on July 3rd.] - link

 
Community Pulse
 

 

Daily AMA: Got any questions about today's news or MMOs in general? Leave them in the comments. You'll probably get quick and awesome answers from TF's members, but if not, I'll give it my best to give you an answer in tomorrow's article.
 
Stream Highlight: Yoni - World of Warcraft silliness.
 
Featured TF Forum Thread: Funny / Awesome Videos.






2 Comments

thanks again for the news feed :D 

ps. i prefer the internal polls over the external.. but both are fine :)

Can't wait for The Division!

 

The game looks so good.